![]() I think for most of us, the definitive Chris Oberth game was Anteater, the arcade title he designed and engineered during his time at Stern (or perhaps you know the clone that Chris himself wrote for home computers – Ardy the Aardvark – or the one he didn’t – Oil’s Well). Programmer and designer Chris Oberth had a long, diverse career in the video game industry before he passed away in 2012. Today I’m tag-teaming with Rich Whitehouse to bring you the story of how we recovered and re-assembled Days of Thunder, an unreleased, never-before-seen title co-authored by Chris Oberth at Mindscape. Hey all, VGHF founder Frank Cifaldi here. Video game programmer Chris Oberth (1953-2012)
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